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FP
Name
Aspects
Skills
AWE, INSPIRE, PERSUADE
ATHLETICS, TRAVEL, STEALTH
AWARENESS, INSIGHT, SEARCH
EXPLORE, HEALING, HUNTING
SONG, COURTESY, RIDDLE
CRAFT, BATTLE, LORE
Stunts
Gear
Conditions

Effect: While this box is checked you have a +2 on rolls against despair and fear. You may uncheck this box in combat to soak 1 stress. Recover: Spend at least one full day in a warm, safe place with acceptable food and be in the company of close friends.

Effect: You may check this box in combat to soak 1 stress. Recover: You must have a few hours of rest.

Effect: You may check this box in combat to soak 1 stress. Recover: You must have a warm dry place to rest and a meal.

Effect: While checked, you must attempt to get away from the source of your fear. Recover: At the beginning of any scene where you are no longer in the presence of the source of your fear.

Effect: checked you have the 'Poisoned' aspect. Recover: Receive medical care and have ample time to rest and eat.

Effect: A minor injury. Recover: Uncheck this box after the end of the next scene.

Effect: A lasting wound that affects your abilities. Recover: requires medical attention. Uncheck this box at the beginning of the next game session.

Effect:A dire wound that will dramatically altar your life — if you survive. Recover: Requires medical attention as well as a long recovery in a safe place with ample food and rest.

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