Effect: While this box is checked you have a +2 on rolls against despair and fear. You may uncheck this box in combat to soak 1 stress. Recover: Spend at least one full day in a warm, safe place with acceptable food and be in the company of close friends.
Effect: You may check this box in combat to soak 1 stress. Recover: You must have a few hours of rest.
Effect: You may check this box in combat to soak 1 stress. Recover: You must have a warm dry place to rest and a meal.
Effect: While checked, you must attempt to get away from the source of your fear. Recover: At the beginning of any scene where you are no longer in the presence of the source of your fear.
Effect: checked you have the 'Poisoned' aspect. Recover: Receive medical care and have ample time to rest and eat.
Effect: A minor injury. Recover: Uncheck this box after the end of the next scene.
Effect: A lasting wound that affects your abilities. Recover: requires medical attention. Uncheck this box at the beginning of the next game session.
Effect:A dire wound that will dramatically altar your life — if you survive. Recover: Requires medical attention as well as a long recovery in a safe place with ample food and rest.
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